In the Dungeons & Dragons fantasy role-playing game, demons are the most widespread race of fiends.The demons are chaotic evil by nature, and are native to the Abyss.Demons have no true rulers, though powerful demon lords are able to gain enough power and influence to gain control over sizable armies of demonic creatures.
It is unlikely we'll see a conversion for them in 5e, since they weren't n 3.5e, but it's always possible. There are a lot of creatures from R.A. Salvatore's books that didn't make a reappearance either in 3.5e or 5e; Pechs and Verbeeg weren't in either, Cave Fishers, Rutterkin, and Elder Brains aren't in 5e. Caster level 7th. The save DC’s are Charisma based. Stun (Su): Anyone struck by a bulezau’s gore attack must make a Fort save (DC 20) or be stunned for 1 round. The save DC is Constitution based. Summon Tanar’ri (Sp): Once per day, a bulezau can attempt to summon either 1d3 rutterkin or another bulezau with a 35% chance of success.
The term "tanar'ri" was also retained, but applied specifically to the predominant subset of demons. Tanar'ri. The tanar'ri are a race of numerous demons originally created by the obyriths as slaves. The tanar'ri eventually revolted against the obyriths, killing most of them, and taking over as the dominant race of demons in the Abyss.
5e Lich. The Lich has a large statblock, and some of it has been removed for space. See the full statblock in the Basic Rules. Medium undead, any evil alignment. Roll20 brings pen-and-paper gameplay to your browser with features that save time and enhance your favorite parts of tabletop games. Loading... ... Loading...